Cost 219ter
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6. The Role of Evaluation of Accessibility
6.1 Introduction
By Steve Tyler
A key objective of COST 219ter is to devise a mechanism through which industry can engage with and deliver on the development of devices and systems that are accessible to the widest possible audience. Not only do we want to ensure full accessibility to people with disabilities or for those that find technology challenging to use (to allow full participation in modern society and life), but there is clear evidence that by engaging this market with products that are genuinely usable, take up and income generation possibilities are potentially extremely lucrative.
Marketing in this particular sector is notoriously challenging not least because manufacturers and service providers are not clear about the benefits of their products, not clear how to assess benefits and usability, and not clear which channels to use to guarantee maximum effectiveness. As a result, the sector as a rule has been treated as "niche" or "specialist".
This is odd since in fact users with any form of disability largely want to be a citizen and communicate with people in the same way as everyone else does. The needs of user groups are no different in terms of services in many cases - but the way in which products are used or interacted with may be very different.
Additionally, it is clear in any research in this area that good accessibility and usability design is good accessibility and usability for all users. Many of the products we take for granted today are direct results of well-designed products originally developed for the disability community; they have stood the test of time either because of good design principles or because they address user requirements that turn out to be very mainstream - OCR systems, the typewriter (qwerty keyboard of course being a natural derivative) and the original gramophone are all good examples.
Understanding the challenges of and working with the manufacturing and service provider industry has led the COST 219ter Action not only to focus on what we mean by accessibility and usability for end users, but most importantly, how we could devise systems and processes that industry could follow - systems and processes that could be easily implemented, that fit in to frameworks of testing and evaluation that already exist.
To achieve this most comprehensively, the team:
- Worked closely with industry through discussion and presentation to understand next generation products, device development timescales and processes, and costs around delivery
- Established latest mainstream research indications of future technology direction along with checking with industry
- Built up a picture of how industry expected users to be taking advantage of new technologies along with scenario building and testing of these assumptions.
We adopted the following process:
- Establishing how manufacturers used their own testing facilities and/or testing laboratories across Europe
- Establishing where they were located
- Sending a questionnaire that painted a picture of the regular work currently undertaken as well as the level of existing knowledge in the subject of accessibility
- Home in on the subset that displayed some accessibility knowledge to find out if there were any existing best practice methods or protocols currently used.
In new and next generation mobile services, networks are often intrinsically linked to the handsets, often using back-end systems that represent information to users appropriate to the device, browser, etc. Services and devices are inextricably linked and form a unified offering. Evaluating these poses real challenges.The next sections describe how we arrived at our methodology as well as giving a current example of accessibility testing and the benefits it can bring to design principles.
6.2 Evaluation trends
By Edward Chandler, Elizabeth Dixon and Steve Tyler
An initial piece of work was undertaken to establish what types of evaluation or usability assessments were carried out by test houses, industry laboratories and other institutions that currently conduct testing on behalf of manufacturers.
It is clear that testing and evaluation for usability or ergonomic design does take place in some domains more than others - Web Accessibility Testing for example is extremely common as an approach to legislative compliance or good user experience. This and other areas were examined to assess whether or not there were usable tools that were transferable into the telecoms industry.
Finally, an existing methodology currently being used by RNIB that adopts a pan-disability approach was modified and tested with live users to find out if it was possible to achieve a high correlation between real user experience and reported results on the one hand and the expert evaluation toolkit output on the other, modified through experience of this project, the toolkit could be validated.
6.2.1 Review of web accessibility evaluation
By Julio Abascal, Myriam Arrue, Markel Vigo, Elizabeth Dixon and Steve Tyler
From the inception of the W3C (Worldwide Web Consortium), the Web Accessibility Initiative played a vital part, in that it has played and plays a monitoring role with a keen eye on accessibility. As new guidance and recommendations are produced by Consortium members, accessibility testing and accessibility requirements are added in to the emerging recommendation.
As a result of this approach, the methodologies and toolkits developed in this sphere are instructive since accessibility is so closely allied to anything published by the consortium. Furthermore, the web as a carrier and distributor of information or a network from which telecoms and personal devices derive information, plays an increasingly important role in telecoms services - directly or as a value-added provider.
Vital lessons can be learnt from the evolution of the evaluation of web pages for accessibility. The evaluation of the web page involves the evaluator(s) initially checking the web page against a set of accessibility guidelines manually. This was found to be laborious at times and prone to errors with the guidelines being
frequently misinterpreted.Therefore in order to help speed up the evaluation process and minimize potential errors some of these guidelines were automated. These tools are usually in the form of a software program or online service. Telecommunication devices may also benefit from having such tools to use as a basis for a wider approach to accessibility evaluation.
Tools for automated web accessibility evaluation (including those for repair) are currently very advanced. These tools are usually able to search the (X)HTML code to check the accomplishment of accessibility guidelines.Other features, such as CSS or XML code conformance with standards can also be automatically checked.
The Web Content Accessibility Guidelines (WCAG) 1.0 [Chisholm et al, 1999] issued by WAI are recognised worldwide as useful recommendations for web accessibility evaluation. Marincu and McMillan, 2004 state that these guidelines are now a reference point in achieving Web accessibility in many of the E.U.’s member states.
Some countries have released their own interpretation of these accessibility guidelines. E.U. member states which have included or adapted the WCAG 1.0 into their web accessibility program include:
- Ireland whom have the Irish Guidelines for Web Accessibility
- UK where guidelines can be found for UK Governmental Web sites
- France where there is the Circulaire du 7 octobre 1999 relative aux sites internet des services et des établissements publics de l'Etat
- Germany, which implements the Barrierefreie Informationstechnik–Verordnung
- Sweden, which conforms to its own guidelines known as the “Vägledning 24-timmars webben 2.0”
- Italy, the “Stanca Law”, passed in February 2006, which forces Italian government agencies to make their Web sites fully accessible
Nevertheless, due to the different formats and structures used for defining accessibility guidelines, interpreting them and determining the possible conflicts between them require a great amount of effort from web developers. Moreover, the ambiguity and the low level of expressiveness in the definition of some accessibility guidelines may result in different interpretations of the same guideline. In this situation, web accessibility evaluation is a complex task which can be simplified by using an automatic accessibility evaluation tool.
There are several free automatic evaluation and repair tools such as WAVE and A-Prompt which are based on specific accessibility guidelines sets. These evaluation tools have a strict guideline specification since guidelines are implemented within the evaluation tool.However, there are some more flexible evaluation tools that are able to verify the accomplishment of any set of guidelines specified in a machine-readable language, usually a version of XML such as GXML [Abascal et al, 2004], GDL [Bereikdar et al, 2005] and GAL [Leporini et al, 2006]. This allows for easy updating to the last version of accessibility guidelines, to define specific guidelines for groups of users such as the elderly [Kurniawan et al, 2005], and also to evaluate any other characteristic that can be expressed using the adequate language.
Research to create or adapt tools that can automatically evaluate the accessibility in other domains can provide a first step for people interested in accessibility evaluation. In this way, experiences with automatic evaluation of the accessibility of web content can be transferred to a limited extent to evaluate web pages for small screens. This can be used as a first step forward to enlarging the field of automatic accessibility evaluation.In this sense, Mobile Web Best Practices are being discussed and a web accessibility evaluation tool has been adapted in order to evaluate mobile web interfaces [Rabin and McCathieNevile, 2006 and Arrue et al, 2006].
It is evident that the possibility of performing a considerable part of the accessibility evaluation automatically would make it cheaper and more popular. For this reason, efficient tools and sound methods are needed to facilitate all phases of a complete evaluation. For instance, one of the problems of manual evaluation is reporting the results in a way that is useful for developers. Therefore, evaluators – experts and users – must be provided with tools for reporting accessibility failures in an efficient and understandable way.
A conclusion that can be drawn from this is that testing and compliance or usability tools can be written for wider software applications and platforms. Accessibility checkers and methodological toolkits are being developed for Microsoft Windows programs focussing on such issues as "Is there a keyboard shortcut for all mouse commands?", "Does the software conform to standard keyboard expectations (e.g. Alt - o for open?)" etc.
Clearly this can be extended to mobile phone and PDA handsets - indeed, the Symbian 60 phones and most other products from Nokia conform to a common look-and-feel interface.
In the web environment, although much can be automated, experience shows that real user testing or at least a clear methodology carried out by experts is still the most accurate mechanism for establishing the accessibility level of a website and/or software.
Next generation mobile devices will become more reliant on mobile web-based or wireless services - the interaction between phone software, network based services and web-based (external) systems will become more seamless - accessibility and usability testing in all of these environments will become crucial if the end user experience is to be a pleasant and productive one.A joined up holistic approach to accessibility testing is therefore crucial.
6.2.2 Current trends in accessibility evaluation
Web accessibility evaluation has provided an exemplar of the widespread resources available which developers can use to develop accessible web sites. However, for the evaluation of other products and services, accessibility evaluation is still very much in its infancy with little resource available to assist. To determine the extent of the problem it was crucial to establish what the current trends in industry were by:
- Investigating which organisations evaluate for accessibility
- Investigating how much industry really knows about evaluating for accessibility
- Where they exist, establishing which evaluation methodologies are being used
- Establishing which areas of industry are being evaluated
- Stage one identified how many of the most likely and what types of European organisations there were, how many knew about accessibility evaluation and how many evaluated next generation network services and terminals for accessibility
- Stage two identified that of those that stated that they did know about accessibility testing, which methodologies organisations were using and which domains were being evaluated.
The second stage questionnaire was distributed to the twenty-three organisations that agreed to take part. Twelve of these responded. The results showed that popular methods used included questionnaires, interviews, observations, focus groups, expert groups and panels, task analysis, user groups and user panels, scenarios, prototyping and finally heuristic evaluations. This information links well with the literature, which cites all these methods as popular [Stanton et al, 2005].
Popular areas of industry that were found to be evaluated included; mobile phones and services, telecommunication services, software, computers, PDA’s and handsets, and finally, smart homes.
The results of the questionnaires suggested that there was only a limited amount of work being carried out into the evaluation of next generation network services and terminals for accessibility with fewer than 15% responding to the first questionnaire. Interestingly, the results from the first questionnaire showed that most of the organisations evaluated for accessibility and usability with only a minority stating they only tested for accessibility or usability. Further information about the findings of the questionnaires can be obtained from the report written by Anna-Liisa Salminen on the COST 219ter website (http://www.cost219.org).
The results also showed that a variety of methodologies were used covering various domains for evaluating next generation of network services and terminals for disabled and elderly people.
Finally, the results of both questionnaires evidently make it clear that the evaluation of next generation network services and terminals is only being conducted to a limited degree. The research has demonstrated that although a number of evaluation methodologies exist and are being used, it is not obviously apparent that any are thorough and specific enough to evaluate mobile phones for accessibility and ease of use across various disabled user groups and the elderly population in any depth.
6.2.3 Methodologies used by COST 219ter members
As part of the process of looking at current trends in industry for evaluating for accessibility of next generation of network services and terminals, it was important also to investigate what members of COST219ter were currently using.The Royal National Institute of the Blind (RNIB), a member of COST 219ter, had indicated that it carried out extensive evaluations on products and systems, including mobile phones. COST 219ter felt that the methodology used by the RNIB should be reviewed to understand it in greater detail and determine if anything could be learnt from this evaluation methodology.The aim of this work was to determine if a methodology exists which is suitable for recommendation for implementation across industry by COST 219ter.
This visit identified that RNIB carried out extensive user evaluations on products to ensure that they were accessible for blind and partially sighted people. From the knowledge and expertise gained from these evaluations, RNIB created a simple set of guidelines as a means of assessing products initially without involving end users.
However, these guidelines had some shortfalls.Firstly, they were not specifically aimed at next generation mobile phones and as such were not detailed enough to cover the exact requirements needed to fully evaluate a device such as a mobile phone. This included the physical aspects unique to a mobile phone, the operating system and the services that users can access from their mobile phone. Secondly, these guidelines only considered the needs of blind and partially sighted people and finally, the guidelines were only written at a very top level without any detail. Further information about the findings of this work can be obtained from the report written by Kristian Kristiansson on the COST 219ter website (http://www.cost219.org).
After further analysis, it was decided that the evaluation method used by RNIB showed potential for being used by COST 219ter for evaluating next generation mobile phones. In order to fulfil the objectives of the Action it was recommended that these guidelines be adapted to address the above issues.
Analysis showed that the specialist organisations that carry out evaluations of any description in the blindness sector across Europe did not have as robust a mechanism as used by RNIB and it was clear that certainly within the sector in Europe, its techniques were verifiable, consistent and replicable in terms of methodology and result.
6.2.4 Suitability of these methodologies for implementation across industry
The results of the COST219ter research showed that at present there is no evaluation methodology that addresses the needs of disabled and elderly users for ensuring that next generation mobile phones are designed to be inclusive. Therefore a toolkit is needed to address this gap to ensure that mobile phones are developed to be as inclusive as possible.
Whilst this toolkit needs to evaluate accurately and effectively the accessibility of a mobile phone, it also needs to be usable by the person or persons using it. Without the usability of the toolkit being accounted for, there would be a danger of having a solution which would not be accepted by the telecommunications industry due to its own complexity. Therefore any toolkit should not assume prior expertise or knowledge, yet it should be easy to understand and complete.
The research has shown that a toolkit could be proposed using RNIB’s evaluation guidelines as its foundation. Such a toolkit would need to encompass the accessibility needs of various disabled user groups and also need to be developed so that it is aimed specifically at next generation mobile phones.
The example of automatic evaluation has been advantageous in web site accessibility. This example deserves attention to determine if similar tools can be produced to evaluate the accessibility of mobile phones particularly for evaluating the accessibility of mobile web pages. This would satisfy manufacturers who do not wish to extend design and manufacturing times whilst satisfying the needs of users that are currently being excluded from using mobile phones.
6.3 Mobile phone evaluation toolkit
By Edward Chandler, Elizabeth Dixon and Steve Tyler
The toolkit is a simple methodology which is capable of evaluating the accessibility of a mobile phone. The toolkit comprises three sets of heuristics which cover the basic accessibility features of the physical part of the phone, the operating system and the services.
Each set has approximately 14 heuristic principles (rules of thumb).For each principle, checkpoints are given to objectively measure the accessibility/usability of the device against a set pass/fail criteria. Accompanying each set of heuristics is a
completion form which includes a fail criterion for each checkpoint.It also shows whether or not the checkpoint is a high or low priority and provides a comments section. Finally, it includes a section for any additional information and recommendations for future work on that phone. The heuristic principles are as follows:
Hardware principles
- Promote easy identification and orientation of the product
- Provide clear print (visual information)
- Provide clear visual information (non print)
- Promote the location of the buttons, switches, dials, and joysticks by sight
- Promote the location of the buttons, switches, dials, and joysticks by touch
- Promote the location of the connectors, sockets, battery, battery compartment/back cover, SIM card holder, memory card and memory card holders by sight
- Promote the location of the connectors, sockets, battery, battery compartment/back cover, SIM card holder, memory cards, memory card slot by touch
- Provide clear tactile information (texture/size/differences)
- Promote clear audible information
- Enable the battery, SIM card and memory card to be used easily
- Enable the product to be physically easy to use
- Promote compatibility with other devices
- Provide clear Instructions
- Provide easy to use packaging.
- Allow choice over the input and output method
- Optimise the input method
- Optimise the output method
- Allow personalisation of the input
- Allow personalisation of the output
- Allow personalisation of the alerts
- Promote flexibility
- Promote consistency
- Provide easy to understand menus
- Provide intuitive prompts and informative feedback
- Promote easy to use soft keys
- Aid recovery and prevent errors
- Promote easy connectivity and compatibility with other devices and/or software
- Aid task completion.
- Allow flexible access to the service
- Enable user style sheets
- Optimise colour and contrast
- Use text effectively to improve readability
- Consistent page layout
- Provide content that can easily be scanned
- Easy to use navigation
- Provide meaningful links
- Provide accessible forms
- Use JavaScript carefully
- Promote accessible multimedia
- Provide informative feedback and prompts
- Aid recovery and prevent errors
- Aid task completion.
It is important to remember that these heuristics may be applied at any time during the design phase or at later stages of the development process or once a product has been released to market. However, it is recommended that these guidelines should be applied as soon as an initial mock up or paper prototype of the device becomes available to minimise design costs.
This toolkit should never be used in isolation as a total evaluation process for evaluating mobile phones. It is intended to highlight basic accessibility issues which currently inhibit disabled users from using a mobile phone.
6.3.1 Development
When the toolkit was in development, it was clear from previous work that the scope of the toolkit needed to be closely specified, it should be a simple methodology capable of evaluating the accessibility of a mobile phone and finally it would have to be validated against end user requirements.
Prior to commencing work on the toolkit, it was important to carry out a scoping exercise defining the parameters of the toolkit. Evaluating a mobile device could potentially include a vast array of possibilities. Therefore as part of this process the following questions were addressed:
- What would be the main focus of the toolkit?
- What is the common core functionality found across different mobile devices?
- How would a toolkit cater for the growing and varying array of functions across devices?
- How can the toolkit be designed to be future proof (what are the key functions that are likely to persist in the future?) Would there be an increase of multimodal access to mobile phones?)
- Could the toolkit cover all user needs yet remain usable?
- The physical part of the mobile phone (hardware)
- The core functionality (including the operating system and the software installed)
- Mobile web based services.
The toolkit includes a list of guidelines for creating accessible mobile web services that are provided over the mobile internet. These guidelines build on the foundations already in place for web accessibility for larger screens.
In order to develop a simple methodology it was decided that detailed checkpoints should be provided under each heuristic principle to guide the evaluator completing the evaluation with the type of issues to check for, as well as providing a completion form alongside the heuristics for ease of completion. During the development of the toolkit the heuristic principles were adapted to accommodate their new checkpoints for each principle.
Several types of mobile phones were analysed during the development of the heuristics and their accompanying checkpoints so that a range of different phone features could be accommodated by the methodology.
As part of this work the RNIB worked alongside other parties close to disabled end users. These included the Swedish Handicap Institute, The Royal National Institute for Deaf people (RNID) and Special education and Rehabilitation department of faculty of Human Kinetics (FMH), Lisbon.The Swedish Handicap Institute drafted their own set of heuristics for people with learning difficulties.RNID and FMH, Lisbon provided recommendations to consider the needs of deaf and hard of hearing users, people with limited dexterity and people with learning difficulties. Each organisation provided recommendations in the form of checkpoints which they felt needed to be added. These were inserted under the relevant heuristic principles.
It was vital that the guidelines accurately reflected the accessibility issues that most users frequently found so these guidelines could be used to accurately evaluate a mobile phone. This would enable evaluators with practically no prior knowledge of accessibility issues of mobile phones to be able to use these guidelines to identify and resolve frequently found accessibility issues.
Once a full set of heuristics was available, it was essential that the heuristics were validated to determine whether they accurately evaluated the accessibility of a mobile phone. This validation involved comparing the results of the heuristic evaluation against end user requirements. The results of the comparison would show whether the heuristics and their checkpoints were successful in identifying accessibility shortfalls in a mobile phone.
6.3.2 End user evaluation and toolkit validation
The aim of the validation was to identify whether or not the toolkit was successful at identifying the accessibility issues which users found during the evaluation.
In order to achieve the validation of the toolkit, a project was organised which would perform an evaluation of a mobile phone using the toolkit as well as an in-depth end user evaluation. This study encompassed four user groups:
- Blind and partially sighted people
- Deaf and hard of hearing people
- People with limited dexterity
- People with learning difficulties.
During the evaluation, there were a number of unexpected results. A summary of these has been highlighted below as well as a summary of the validation study as a whole.
In general, the blind and partially sighted participants found they could dismantle and assemble the phone although most had not done this before. These participants stated that they would get a friend/relation or shop assistant to dismantle and reassemble the phone due to the perceived complexity of the task.
As well as this, most of the UK based blind and partially sighted people had avoided predictive text before the evaluation as they found it impossible to use. However, the majority of the blind and partially sighted group thought that using predictive text was fairly easy to do and would consider using it more. These results were mimicked by the participants with learning difficulties too.
Other unlikely results were linked to menu customisation. The results showed that most users wanted to be able to move menu items as required.This showed that these users liked to make the phone easier to use for them in terms of menu structure. Linked to this, there was almost a 50/50 split between whether to display the menu as a grid format or as a list format.These results highlight the need to make the operating system of the phone highly customisable.
Finally, the results showed that nearly all of the participants liked to change profiles on their mobile phone. There was a strong demand from end users to be able to alter how the mobile phone responds in different environments. This highlighted the importance of user profiles and the benefits of user profiling.
The comparison of the results between the toolkit evaluation and the end user evaluation confirmed whether or not the toolkit provided guidance for the type of problems that users typically found. It showed where the toolkit matched typical problems that users found, as well as highlighting any areas where the results did not match. Checkpoints which did not match were highlighted for review.
The validation study has shown that generally the toolkit match what users with disabilities require to determine if mobile phones are accessible and easy to use. The study also identified that additional work was needed to refine some elements of the checkpoints further. This would make the toolkit more precise.
6.3.3 Outcomes
An evaluation methodology has been designed which can assess the accessibility of a mobile phone. This evaluation methodology uses a series of heuristic principles with detailed checkpoints, which can be used to identify the level of accessibility of a mobile phone. The checkpoints have been specifically designed to evaluate the features of a mobile phone only and would need to be modified further to evaluate another product or system.
This methodology can be used to evaluate a mobile phone when it is being designed, the most ideal use of it being during other testing protocols or design checking, or when it is out on the market. It can also be used by someone who has limited or no prior knowledge of heuristics and evaluation for disabled people as the toolkit guides the person completing it.
As the toolkit has been validated with end users, this is a robust method of evaluating the accessibility of a mobile phone.
We will monitor the effectiveness of the toolkit as new generations of technology emerge and modify it accordingly.
6.4 Case study: an example of how evaluation may change the design: ATM project in Portugal
By Leonor Moniz Pereira, António Cordeiro, João Brisson Lopes, Cristina Espadinha, Manuel Ribeiro
6.4.1 Introduction
In today's society ATM machines play an important role in providing financial services at any time, facilitating daily life routines to a large number of people. However, people with disabilities and elderly people may experience many problems using them.
In fact some services may be unavailable to certain groups, e.g., payments and other services not designed with the needs of people with blindness, motor impairment, learning difficulties, those who are cognitively impaired or even the elderly in mind during design.
According to Gill (1998) people with disabilities and elderly people may have accessibility problems using ATMs at least in one of the following behaviours:
- locating a terminal (ATM)
- accessing the terminal
- reading and understanding instructions
- inserting the card
- reading the screen
- using the keypad
- using the touch screen
- listening to audio output
- reading printed output
- retrieving the card.
With the intention of improving the situation of ATM usage for disabled people in Portugal, SIBS (Portuguese Inter-bank Society) sponsored the project. SIBS is responsible for the software of all ATMs available in Portugal, and influences the acquisition and the installation process of all the service providers
The project was developed and coordinated by the Technical University of Lisbon during 2005.Three faculties were involved in this project: the Design department of Faculdade de Arquitectura (Faculty of Architecture), the Computer Science department of Instituto Superior Técnico - IST (School of Engineering) and Special Education and Rehabilitation Department of Faculdade de Motricidade Humana - FMH (Faculty of Human Kinetics).
6.4.2. Objectives and Methods
The project aims were:
- To identify areas of software improvement and development of new software
- To create guidelines for the installation process
- To establish some recommendations for the acquisition of new ATMs.
- What services need to be improved?
- What services do not exist and need to be implemented?
- What are the users’ priorities?
- What are the activity limitations imposed by equipment design and installation which may be solved?
- Which environmental barriers may be avoided?
- The analysis of accessibility and usability of ATMs for the elderly and people with disabilities (blind, partially sighted / low vision, learning difficulties / cognitively impaired, people with mobility or dexterity or arm movement limitations)
- The development of an interface which meets user’s requirements
- The creation of a checklist covering the installation and interaction of ATMs and the available services
- The production of recommendations for good practice, follow up and future issues.
To prepare the interviews, the questionnaires and the user trial protocol, a survey of ATM’s was carried out as well as a task analysis of the different ATM services focusing on the interaction process (by vision, touch, sound and keyboard usage).
Considering the critical points observed previously, interviews with two users of each group were carried out.These were used to identify potential missing aspects and to ensure that the user’s point of view was taken into account.Based on this, a questionnaire was developed in order to identify difficulties and constraints of ATM usability.
The results from the interviews and questionnaires were applied to a trial phase where alternative hardware and software solutions were assessed and validated with an ATM test bed.For this phase, users were asked to trial the most commonly used services and express their opinions.
Finally, a set of recommendations was established.
6.4.2.1. Questionnaire
The questionnaire comprised three parts. The first part dealt with user data (gender, age, profession, level of education, etc). The second part dealt with ATM usage focusing on the critical issues enumerated below and the third part related to improvements that the user would like to see in the future.
The critical issues in Part II of the questionnaire cover:
- ATM location and environmental access including lighting conditions, light glare on the screen, etc.
- ATM design and location of devices – keys beside the screen, command keys, keys’ layout, the cash and receipt dispenser, card entry, etc.
- Interaction
- Use of touch screens
- On-screen prompts versus keyboard responses
- Reading display or using alternative cues (tones and sounds) or alternative expectations whilst performing the service task (e.g. reading from left to right and up to down in the occidental culture)
- The time given to perform more complex tasks like payments
- Dialogue analysis
- Audio interface analysis.
The questionnaire was distributed to associations of disabled persons, day centres, clubs and other institutions frequented by elderly and disabled persons. It was completed by the user or by the researcher if he/she was not able to do it by him/herself. An electronic version of the questionnaire was developed and distributed to blind people.
6.4.2.2. User Trials
The main objective was to check if the potential solutions for the user’s problems improved significantly or made ATM usage possible.
The trial was composed of three stages. An interview took place to identify the users’ main concerns and priorities in relation to ATM usage; the users performing two scenarios, which were explained to the users beforehand; interactions were tested.
User performance was recorded in two different ways. An automatic log file was produced every time a key was pressed (giving information about the number of mistakes and time spent to perform the task), and information was noted regarding quality of the performance (effort, insecurity, and remarks). The last stage consisted of a final interview to evaluate accessibility and to identify the most important issues from the user’s point of view.
6.4.2.3. Sample
The questionnaire sample was completed by 346 disabled people. Of those, 74 were blind or partially sighted (44 were blind and 30 partially sighted), 74 had motor impairments (25 were wheelchair users, 28 used assistive walking devices, 9 were amputees, 7 had limited dexterity and 5 used an electrical wheelchair and had limited dexterity), 118 were cognitively impaired and 80 were elderly people (aged 65 or over). 206 of the participants were ATM users and 150 were not. Deaf and hard of hearing people were not included in this study as all ATM terminals in Portugal can be operated using visual information.
The user trial group included elderly people, blind and partially sighted people, people with learning difficulties, people with limited dexterity, people with limited arm movements (range of movement in the elbow and shoulders) and people with limited mobility.
A sub-sample of 24 people was selected from the participants who had completed the questionnaire to perform the user trial. The purpose of this was to determine if the solutions enable disabled users to use ATM's or improve usage for all users or whether some of the alternatives would prove problematic for other user groups. The sample consisted of people who experienced at least one of the following barriers/perspectives:
- Difficulties pressing a key and introducing a card in a slot
- Wheelchair or any walking assistive device usage
- Height less than 1.35 m or more than 1.85m
- To be able to read small sentences and numbers or “read” using audio systems
- To be able to follow instructions
- Older than 80 years of age.
6.4.3. Summary of Results
The participants were asked to provide reasons why they wouldn’t use an ATM. Below is a summary of these reasons.
Fear of being robbed:
- 83% of visually impaired participants (this is primarily due to the lack of privacy when using audible information)
- 77% of elderly participants
- 66% of mentally impaired participants
- 97% of mentally impaired participants
- 90% of visually impaired participants
- 81% of elderly participants.
- 53% of mentally impaired participants.
- 92% of mobility impaired participants
- 90% of visually impaired participants.
- 84.6% of mobility impaired participants.
- 77% of mobility impaired participants.
- 69% of mobility impaired participants.
Comments by visually impaired participants on the design and installation of ATM’s:
- 90% stated glare and contrast with the background especially in bright daylight was a problem
- 55% stated non numerical keys which are not always in the same position (enter clear and cancel) made the ATM difficult to use
- 51% stated that identifying the place to insert the card on different ATM models with different layouts was difficult, without any additional information
- 50% stated not having enough information about ATM location (orientation information to where they are in relation to the ATM)
- 38% stated that identifying the place of money withdrawal on different ATM models with different layouts was difficult, without any additional information.
- 85% stated that the installation was generally considered too high which made reaching card insertion and screen-side keys difficult
- 85% stated glare and contrast with the background especially in bright daylight was a problem
- 79% stated that obstacles such as kerbs, ramps, steps as well as other obstacles around the ATM made it difficult to use
- 71% stated that it was difficult to use the ATM whilst carrying mobility aids and papers related to using the ATM
- 68% stated that there was not enough space to stand and move whilst using the ATM
- 67% stated not having a hand rail was a problem
- 62% stated difficulties getting to ATM’s located within the foyer of a bank as a problem
- 56% stated not being able to get their wheelchair under the ATM so they could access it from the front was a problem
- 46% stated that buttons which are related to the screen are difficult to reach and press.
- 79% stated glare and contrast with the background especially in bright daylight was a problem
- 55% stated difficulty in determining what the tactile symbol meant in relation to the button functionality.
- 83% stated glare and contrast with the background especially in bright daylight was a problem
- 71% stated that it was difficult to use the ATM whilst carrying mobility aids and papers related to using the ATM
- 34% stated that difficulty in determining what the tactile symbol means in relation to the button functionality.
- 91% stated font size and shape
- 89% stated the foreground/background contrast
- 63% stated the system timing out before a task was completed.
- 87% stated the system timing out before a task was completed
- 80% stated reading a high positioned screen.
- 39% stated PIN code memorisation
- 30% stated the system timing out before a task was completed.
- 36% stated the system timing out before a task was completed.
- Lack of audio information when ATMs are not operational or service availability (e.g. ATM temporarily out of order or without money)
- Lack of consistency on audio information to perform the task
- Poor default sound level and no method of adjusting the volume
- Sound option unavailable for some operations
- Poor illumination in many ATMs
- Difficulties in understanding when it is necessary to press keys near the monitor or the ones on the keypad
- Difficulties in understanding and memorising the symbols used on the non numerical keys
- Difficulties in understanding the more complex dialogs.
The users involved in the trials did not show signs of dislike or discomfort towards the adaptations of the ATM, for instance, the ATM installation in lowered position for tall users.
Moreover, the lowered ATM installation was considered an advantage for small users because it allows them to use their body as a shield against sun reflexes or against other people that can stare at the operations with bad intentions.
The evaluation showed the following solutions as being beneficial to the users:
- Allow the user to change the ATM profiles according to their needs (e.g. press 1 to activate a symbol based system, 2 for simple text based system)
- Use standard 3.5” headphone sockets
- Provision for everyday headphones to be used for accessing the audio services
- Spoken information of all on screen information that can be activated by the user
- Interactivity of the ATM with mobile devices
- Card insertion and cash withdraw at the same level of the keyboard
- Tactile information on the pavement to indicate the location of the ATM
- ATM installation in a lowered position
- Wheelchair users can access the ATM from the front rather than positioning themselves parallel to it
- The ATM screen should be angled so that more people can read the screen.
- Interior lighting should be given to inform users about the ATM operational status
- Provide tactile clues in the surrounding environment leading towards the location of the ATM (floor surface built with different materials, colour and/or texture)
- Give clear access to the ATM with 1.50 m wide path around it (less than 6% longitudinal slope and 2% transverse slope)
- Incorporate shelters for ATMs located outside to protect them from environmental conditions
- Provide labels and instructions. All labels should be both pictographic and in Braille (Braille labels should be positioned at least with a 45 degree angle from the horizontal plan, to facilitate fingertip reading)
- All external features that are interactive (such as the keypad, card entry slot and cash retrieval slot) should be placed in a middle central position, to minimize the users’ arm movement
- The audio jack socket (3.5 mm) should be located in the lower left corner
- Provide a key that the user can use to adapt the ATMs to their preferences (e.g. press one key to have audio feedback, or to use only the numerical keypad) before entering the card
- Cards are embossed and have a notch incorporated in the trailing edge
- The audio feedback feature should:
- Automatically be activated when the audio jack is plugged in
- Describe the ATM layout and services
- Speak all information that is displayed on the screen
- Ask for confirmation of any action before carrying it out
- Before the system times out, the last message that was displayed or heard should be repeated
- Read the total amount inputted as well as the individual numbers
- Add more languages, besides Portuguese.
6.4.5 How evaluation will change the ATM project design in Portugal
The project finished with a presentation of the results to SIBS and all the recommendations and results were welcome.SIBS asked the partners to disseminate the findings to the Portuguese banks in order to facilitate the establishment of the installation procedures. Moreover, they have shown interest to influence the next ATM machines acquisitions of more accessible models. At the present moment SIBS is analysing its software and upgrading it in order to reflect the project recommendations.
6.5 Recommendations
By Steve Tyler and Edward Chandler
This chapter has identified that involving users and evaluating for accessibility and usability is paramount so that the needs of the users are met. This work has identified a number of recommendations which should be carried forward by the telecommunications industry and interested standards groups to achieve inclusion by the largest audience possible in services and terminals for next generation mobile networks. These are outlined below.
1.
Utilisation of the Toolkit: the toolkit has been developed for utilisation by testing laboratories, designers, in-house evaluation, etc. The toolkit has been shown to be robust and accurate and it allows industry and manufacturers alike to get a broad idea of product fit to user requirements. The approach adopted is derived from a well tested methodology focused in determining the accessibility of products and services by people with disabilities.
2.
User Interface Profiles: the concept of user interface profiles is further developed and adopted by service provider and manufacturer communities (this concept can be broadly defined as: "a set of parameters that can be altered or implemented that allow a device to deliver or receive information using alternative interfaces"). See opportunities section for more information.
3.
User Interface Consistencies: as the links between service provider and manufacturer become ever tighter and more seamless, so the need for consistency in operation becomes greater, certainly ideally within manufacturer products.A simple example of this might be the long key press of key 1 access voicemail as a speed dial function, or menu behaviours that are consistent throughout the system. The simplest test of this concept is to take any two of a single manufacturer's products - by learning the first, it is theoretically possible to use the second.The best examples of user interface consistency include Nokia Series 60 and 80 products.
It is recommended that:
- Manufacturers/service providers adopt consistent user interfaces across product groups or families
- To adopt and build on the guidance given by the Australian Communications Alliance in its ACIF C625:2005 “Information on accessibility features for telephone equipment.”
4.
User Testing: Although the toolkit is designed to give accurate and robust, replicable information, user testing and user panels are ideal ways of ensuring that a product really does meet user requirements in terms of access. There are various ways of obtaining these and information is available at http://www.tiresias.org to facilitate field tests of this nature. It is recommended that user trials should be built into any manufacturing and development process encompassing the needs of people with disabilities.
5.
Toolkit Guidance Development: It is recommended that:
- The toolkits currently recommended are adopted, updated and refined by the telecommunications industry in collaboration with appropriate organisations representing disabled people
- Further toolkits specific to other domains are researched and developed.
Within the toolkit developed by COST 219ter and in all research surrounding the area of accessibility, it is clear that the issue of access by people with varying abilities can only satisfactorily be dealt with through implementing optional alternatives to information output and input. This can be done through building support into devices that enable multimodal input and output. It is recommended that:
- Open standards, drivers and communication protocols are developed such that devices can support alternative ways of inputting data (for example alternative keyboard devices, joysticks etc)
- Open standards, drivers and communication protocols are developed such that devices can support alternative data output methods (for example screen readers, larger screens, or specialist assistive devices).
7.
As an absolute minimum it is recommended that:
- At least one product in any given range or family is manufactured adopting the design principles outlined here
- Manufacturers and retailers outline the benefits of product features in a way that consumers can readily comprehend including making information available in alternative formats (for example audio, large print and Braille)
- To put in place systematic and regular disability and equality awareness training of staff members and training on the accessibility features of the products and services being marketed and sold as well as awareness raising of customers and audiences with varying access needs.
8.
To commit to continuous and structured dialogue and consultation between industry bodies and all users – including people with disabilities and older people. This mechanism would review and report on the progress in activities aimed at building a full inclusive telecommunications sector.
9.
It is recommended that:
- At the standards setting stages, to commit to incorporating CEN/CENELEC Guide 6 (the various aspects of disability that should be taken account of by standards makers); and
- Product developers to follow the standard for Inclusive Design - BS7000-6 (Design management systems. Managing inclusive design) or equivalent.
6.6 Opportunities and Challenges
By Steve Tyler, Edward Chandler and Tony Shipley
As a result of the research and work carried out in COST 219ter and specifically the work attached to the toolkit development, a number of issues have emerged which would seem to present opportunities for research, development and standards groups as well as some challenges to us as a telecommunications industry in meeting the needs of users. These are outlined below.
1.
User Interface Profiles: as an output to research being carried out by COST 219ter, the concept of "user interface profiles" appears to be gaining momentum and from a user perspective the potential of this development is extremely great.
This concept can be broadly defined as:"a set of parameters that can be altered or implemented that allow a device to deliver or receive information using alternative interfaces".
The simplest example of how this approach operates is as follows:
Case Study 1
A totally blind user on receipt of the phone switches it on. The phone displays and announces itself and offers various settings either in user oriented language or interface oriented language. For example:"How would you prefer to access the screen - select from the following options".The options may include audio output. If audio output is selected the various third party screenreader offerings can be made and downloaded on request to the phone.
Case Study 2
A user who has dexterity problems accesses the phone for the first time.On this occasion, he has a specially designed point and click device.On being asked how he wishes to input information to the phone he might pick the "alternative access device".A selection of these would be displayed and the appropriate drivers downloaded to the phone.
Case Study 3
A user has vision. Figures released from mainstream sources (Microsoft) (Vodafone) indicate that just below 50 per cent of users cannot access the screen, either due to not being able to understand the concepts, or not being able to read the letters on screen. Simple magnification, colour contrast, iconic based menu items, extra written help, etc, are possible solutions for this user.
2.
Out of the Box: although it is vital to ensure good usability and accessibility functionality in terminals and services, it is vital to ensure accessibility has been considered from the point of customer interaction with the sales chain and onwards through the experience.For example, the idea of large print, audio or Braille user manuals being available or an audio help system (phone based), obvious and unconfusing ways that allow connection to power chords or chargers, consistent placement of sockets with obvious visual and raised symbols, are crucial considerations in design.Uncomplicated pictorial or descriptive text in Getting Started manuals mean a quick start as well as easy access to those better suited to accessing text compared to graphics, and vice versa.
The out of the box experience for a person with disabilities or alternative user requirements is at least as important as that of an able-bodied person.The dividends in getting it right first time though are very much greater - user loyalty to the brand is likely to be substantially greater if a product appears to be accessible from the outset without a struggle.
3.
Devices are able to deliver any piece of information in at least two modalities (a u dio, vis u a l, tactual etc).Subdivisions may also be implemented when considering any one of the modalities (for example various fonts, background and foreground colours, size of text and icon versus text information; or in the audio modality, volume, pitch, speed, level of punctuation).
4.
There is a need to research and develop a set of acceptable logos, kite marks or certification which clearly articulate to the consumer the type of accessibility offered by the product.
5.
There is a need to put in place an ongoing mechanism to review requirements for accessibility features, standards and guidelines, providing up to date and clear guidance on product and service development in a dynamic marketplace. This ongoing work could be supported by industry and part of its commitment to accessible design.
6.
Equality and disability access:in a number of countries notably the United Kingdom, USA, Canada and Australia, among others, varying levels of disability discrimination legislation as well as additional duties such as the Disability Equality Duty mean a need to comply with a variety of legislative frameworks.It is clear however that although different requirements exist at present the need to address access for people with disabilities is rising up the agenda on a global level.We need to devse a mechanism that allows global manufacturing and service provider companies to make decisions in developing products safe in the knowledge that legislative duties are met.
General anti-discrimination legislation of the kinds mentioned imposes an obligation to treat a disabled person no worse than any other member of the public. The manner of treatment is not specific and anyone who can prove their case can claim redress in the courts of civil law, but only within the scope set by the legislation.The courts will come to a view as to what does constitute discrimination in particular contexts, usually through a body of established case law, and this will develop over time as cultures and technologies change. Anyone defending such an action may cite published standards or codes of practice to show that their attitude had been reasonable, so it is crucial for all parties that these standards and codes are updated in line with public expectations. Compliance with specific standards or codes might be a regulatory requirement in certain jurisdictions and a demonstration of this compliance - by use of test and appraisal procedures - would satisfy the regulator. It would not necessarily satisfy the civil courts, especially if the regulatory requirements were out of date or inadequate. Awareness of disability issues and the state of the art actions would be the best safeguard.
There is no easy answer - suppliers have to be aware.
6.7 References
A-Prompt Project. http://aprompt.snow.utoronto.ca/
ABASCAL, J., ARRUE, M., FAJARDO, I., GARAY, N. AND TOMAS, J., (2004). Use of Guidelines to automatically verify web accessibility. Universal Access in the Information Society. Vol.3, No.1, pp. 71-79.
ARRUE, M., VIGO, M.& ABASCAL, J., (2006). Automatic Evaluation of Mobile Web Accessibility. Accepted for publication in the 9th ERCIM Workshop "User Interfaces for All". LNCS. Springer, 2006.
BEREIKDAR, A., KEITA, M., NOIRHOMME, M., RANDOLET, F., VANDERDONCKT, J. AND MARIAGE, C., (2005). Flexible Reporting for Automated Usability and Accessibility Evaluation of Web Sites. Proceedings of 10th IFIP TC 13 Int.Conf. on Human-Computer Interaction, INTERACT 2005, M.-F.Costabile, F. Paternò (Eds.), Lecture Notes in Computer Science, Vol. 3585, pp.281-294.Springer-Verlag, Berlin.
CHISHOLM, W., VANDERHEIDEN, G., & JACOBS, I. (Eds.), (1999, May 5). Web Content Accessibility Guidelines 1 .0. http://www.w3.org/TR/WAI-WEBCONTENT/.
ENGELEN, J., FLETCHER, R., GILL, J., KLUSELL, L., LINDSTRÖM, J-I, SILVER, J. & SUTHERLAND, B. (n.d). A Vision of Financial Services: Access to Financial Services for Visually Disabled People. RNIB Scientific Research Unit.
GILL, J. M., (1998). Access Prohibited? Information for Designers of Public Access Terminals. RNIB Scientific Research Unit.
GILL, J. M., (2001). Keeping Step - Scientific and Technological Research for Visually Impaired People. RNIB Scientific Research Unit.
GILL, J., (2004). Access-Ability: Making technology more useable by people with disabilities. RNIB Scientific Research Unit.
INCLUDE – Inclusion of Disabled and Elderly in Telematics (1999). A Step Forward – Design for All. Sweden.
KURNIAWAN, S. & ZAPHIRIS, P., (2005). Research-derived web design guidelines for older people. In proceedings of International ACM Conference on Assistive Technologies 2005, ASSETS, 129-135.
LEPORINI, B., PATERNÒ, F. & SCORCIA, A., (2006). Flexible tool support for accessibility evaluation. Interacting with Computers. Vol. 18 No. 5, Pp. 869-890.
MARINCU, C & MCMULLIN, B., (2004). A comparative assessment of Web accessibility and technical standards conformance in four EU states. First Monday. Vol. 9, No. 7. http://www.firstmonday.org/issues/issue9_7/marincu/.
RABIN, J. AND MCCATHIENEVILE.C.(Eds.), (2006, June 27). Mobile Web Best Practices. (W3C Candidate Recommendation) http://www.w3.org/TR/mobile-bp/.
STANTON, N., SALMON, N P., WALKER, G., BABER, C., JENKINS, D., (2005). Human Factors Methods; A practical guide for Engineering and Design, TJ International Ltd.
Section 508 of the Rehabilitation Act. http://www.section508.gov/index.cfm?FuseAction=Content&ID=12#Web.
Web Accessibility Initiative (WAI). http://www.w3.org/WAI/.
Web Accessibility Versatile Evaluator 3.0 (WAVE). http://www.wave.webaim.org/.
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